If Dead Space, despite its bigger scale, could be compared structurally to Alien, then Dead Space 2 was clearly borrowing some notes from its explosive sequel, Aliens. That second entry materialized a little over two years later in Dead Space 2, a more action-oriented take on space-based horror. I vividly remember Dead Space being a huge sleeper hit in late 2008, automatically becoming one of the scariest games ever, and with such a big cliffhanger wrapping up the first chapter of Isaac Clarke’s story, talk of a sequel quickly heated up. Going back to it, ahead of this month’s shiny remake of the original, to confirm my suspicions, I can now proudly declare it’s the best installment of Visceral’s trilogy. ![]() Released 27 months after the original game – back when development cycles weren’t absurdly long – Dead Space 2 found success in early 2011, but history and online discussion haven’t elevated it to cult status like they did with the 2008 classic.
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